Grown-up sheet · Level 3 · Hide-and-Seek Island · Big game

This is the third island of Level 3: parts of a number (the pairs that make 5 and 10) and adding and subtracting up to 10.

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How to use it

  1. Watch the video together with your child. Don't give them the answer. If they stay quiet, wait for Pipo to say it.
  2. For each challenge, mark just one box:
    • ✓ if they answered on their own, before the circle emptied.
    • ½ if they answered late or with help.
    • ✗ if they didn't answer or got it wrong.
  3. Pause the video to write things down if you need to.
  4. At the end, look at the "What to review?" table.

What to watch for on this island:

  • Knowing the pairs or counting them: at first they count on their fingers to find how many are missing. The goal is for the pairs that make 5 (and later those that make 10) to come out without counting. Note which ones they know by heart.
  • Starting with the bigger number: for "2 + 7", ideally they say "seven… eight, nine". Starting with the 2 is still fine, just slower.
  • The ten-frame: if they see 6 as "five and one" without counting, they're already using the frame.

Challenges

  1. Hide-and-seek
  2. 1
    There are 5 chicks in all; 2 can be seen · How many are under the blanket?
    Answer three
  3. 2
    There are 10 apples in all; 6 can be seen · How many are under the blanket?
    Answer four
  4. How many more?
  5. 3
    A five-frame with 2 counters · How many more make five?
    Answer three
  6. 4
    A ten-frame with 6 counters · How many more make ten?
    Answer four
  7. Fingers and the missing part
  8. 5
    Eight fingers up · How many more make ten?
    Answer two
  9. 🤸 Movement break
  10. 6
    "7 + ? = 10"
    Answer three
  11. Adding and subtracting to 10
  12. 7
    "2 + 7 = ?"
    Answer nine
  13. 8
    "8 − 3 = ?"
    Answer five
  14. Pipo made a mistake!
  15. 9
    "Seven plus two equals ten" · Is that true?
    Answer no, it's seven plus three
  16. 10
    "Six plus three equals nine" · Is that true?
    Answer yes

What to review?

Rule: a block is mastered if the child got at least one challenge with ✓ and none with ✗.

· Hide-and-seek 1–2 Stop 1: "Learn" and "Play" (M17-S1-A, M17-S1-J1), and "Play more" from stop 2 (M17-S2-J2)
· How many more? 3–4 "Play more" from stop 1 and "Learn" from stop 2 (M17-S1-J2, M17-S2-A)
· Fingers and the missing part 5–6 "Play" from stop 2 and "Learn" from stop 3 (M17-S2-J1, M17-S3-A)
· Adding and subtracting to 10 7–8 Stop 4: "Learn" and "Play more" (M17-S4-A, M17-S4-J2)
· Pipo made a mistake! 9–10 Stop 5: "Learn" and "Play" (M17-S5-A, M17-S5-J1)

What to do next:

  • Everything mastered: move on to the next island (numbers up to 20).
  • One block not mastered: rewatch those videos for 2 or 3 days.
  • Two or more blocks not mastered: it's worth spending one more week on this island. The numbers up to 20 build on 10.

Common mistakes at this age:

  • Saying how many can be seen instead of how many are missing (challenges 1 to 4): they say "two" instead of "three". Play with five spoons and a cloth: "How many are there in all? How many do you see? And how many are hiding?"
  • Saying the total (challenge 6): they answer "ten". Read it together: "seven plus… something… equals ten".
  • Counting from one in bigger sums (challenge 7): it isn't a mistake, but it takes longer and leads to more errors. Practice "put the seven in your head and keep going on your fingers".

Notes

Send the sheet to the Pipo app

  1. In the app, tap “Parents” and go to the “Grown-up area”.
  2. Open “Evaluation sheets” and tap “Import from the web”.
  3. Tap “Scan QR” and point it at this code, or copy the code and paste it. Then tap “Import”.

The code holds this sheet's marks, date, name and notes. It's made in your browser: nothing is sent to any server.